If you have any unlockables please submit them. We have no easter eggs for The Da Vinci Code yet. We have no glitches for The Da Vinci Code yet. Created by: bigrichmcgee. Read the full guide When he awoke, he found himself under the care of Father Agringarosa, who gave him the name "Silas".
He was diagnosed with Polio at a young age, and was forced to use clutches for the rest of his life. He spent several years traveling to famous Grail sites in Europe, and obtained a first-class Honors in History before completing his PhD.
After purchasing Chateau Villette, Teabing retired to focus on his life's passion - the quest for the Holy Grail. Use your right analog stick to rotate the camera angle. When an object or person is interactive, a message will appear at the bottom of the screen telling you what button to push to interact, and what sort of interaction will take place.
Any attempts to save the game before a checkpoint is reached will be futile. Each level will have at least one check- point for you to save your progress. When you pan the camera over an object of interest, an "examine" message will appear, telling you to push X to check it out. If you do so, your character will discuss the object of interest and give you some important information. Some objects will be automatically picked up when you investigate them for your further checking in future.
Move the left analog stick up or down to move through the items, and press X to select one. You can use an item by choosing "Use" for the said item. You can combine items by choosing one item, selecting the "Combine" option, and then select the second item.
Only compatible items can be combined. You can examine items in your inventory list by choosing the "Examine" option.
Pay attention to the directions at the bottom of the screen to determine what you must do to complete these sequences. If you fail to push the buttons properly, you'll fail a sequence.
You can continue to try until you succeed, but failed combat sequences may lead to your demise. This lets you walk silently without alerting your enemies.
To cause a sound distraction, hold L1, and then press R1. Enemies near the area will hear the noise and come over to investigate, allowing you to ambush them.
When you're near a wall, you can wall ambush your enemies. Press X to initiate a wall ambush when you see the message appears at the bottom of the screen. From here, you can choose to attack Square , tap Circle or exit triangle from the ambush. After you down an enemy, you can press X near his head to drag its body away. This is useful when there're other enemies around, and you don't want them to wake this downed enemy up. Try to hide bodies at dark corners.
When an enemy is facing you, sneak up on him and you can do a stealth attack. Press Square repeatedly to initiate a one-hit kill when you're within range. At times, you may find weapons to effect a stronger stealth attack sequence. You can either press Square to attack, or R1 to run away. When either of you connects with an attack, you'll go into the Struggle System.
You've three choices to make you engage in a struggle. To attack, press Square. This will give you a sequence to press in a short timed period. If you hit the sequence correctly, your character will do a series of attacks that will greatly damage your enemies.
To push the enemy, use your left analog stick to find a direction to throw him towards. Ideally, you should push an enemy towards a wall to greatly injure him. To throw an enemy, press X repeatedly. If you do so correctly, you can throw him towards a wall to greatly injure him. If you fail any of the attack sequences, you'll enter into defense mode. The enemy will attack, and you'll need to follow the buttons shown at the bottom of the screen to defend the move. If you still can't follow the sequence correctly, you'll be injured.
When your health is low, your character may become dazed, and you may not be able to even walk properly. Your first task is to examine the body of Jacques Sauniere. Click X near the body to do so, and use your left analog stick to pan the camera angle. There're four examinable sections here: 1. The Pentagram sign on Sauniere's chest; 2. His clothes; 3. His feet with a "3" sign beside it ; 4. His left hand with a "7" sign beside it. Examine each of these for four cut-scenes.
Sophie Neveu will enter the fray next. She passes you a business card and a cell phone. Click R2 to enter your inventory list, and then select the card. Use the left analog stick to rotate the card to its back. You'll find a series of codes, and a number "" on it. Now, use the cell phone. You'll be asked to key in an access code.
Key in "", and you'll get a voice message from Sophie. Apparently, you're in grave danger, and you'll excuse yourself to the restroom. There, you'll meet Sophie and find out some startling revelations. One of those is that you've been bugged! The tracker will be added to your inventory. Fache is losing his patience while you talk to Sophie in the restroom.
Go towards the basins to find a soap bar. Pick it up, and then combine it with the tracker. Now, go towards the windows. You'll need to open them, and to do so, you'll have to do a mini rhythm game. Press X repeatedly, and then up on both the left and right analog sticks to open the windows.
NOTE: Follow the commands on the screen and press the buttons at the correct time. This will mislead the Police, thinking that you've escaped. The whole lot of them well, almost will go after the soap bar, giving you some breathing space. Press Start now to solve an analgram puzzle that is found on the crime scene. However, the clues appear to be written in blood, and wiped away. Which means you'll need a UV Light to read them.
Go straight all the way to the end, where you'll find a Gate Control. Use it to open the gate. The game will now teach you how to perform stealth movement.
Go straight, and use L1 to crouch and creep past the first two guards when they're not looking your way. Beyond them, you'll enter the next room. Another guard is at the end of this room, looking at the Crime Investigators box. Creep slowly up to him, and you should find a pole on the floor. Pick it up, and then creep up slowly to the guard, and press Square to perform a stealth attack on him.
TIP: If you want a one-hit kill, make sure you're close enough, or you may miss totally! NOTE: If you don't manage to kill him off, you'll have to fight him, so try to do it right.
Once the guard is disposed, examine the Crime Investigators box. The UV Light is hidden behind a bottle of chemicals. Click the chemicals to find the UV Light, and pick it up. You'll soon find yourself back with Langdon again, in the Mona Lisa Room now.
You'll also resume control of Langdon. A Cryptogram! You'll need to solve it, but not until you shine the UV Light on every single symbol. Once you do so, you can solve the cryptogram by substituting the symbols with alphabets. A guard with a strange accent appears from nowhere though, so you've got to fight him.
Dispose him, and then check out the statue in the middle of this room. Notice the glowing symbol on it. This is a sign that a secret item is nearby. Collecting these items will unlock some goodies for you at the end of the level. You'll find it automatically when you examine the statue.
Use the door to the left that is facing the statue to access the Grand Gallery next. You now stand before Bacchus and Uriel.
The clue said that the clue lies between Bacchus and Uriel, and the painting between them is that of John the Baptist. In this painting, John is pointing upwards, so examine the painting above to find something hidden.
Sophie will suggest that you lift her up. Do so press X repeatedly and she'll discover the Priory Ring. Once you do this, the phone in Sauniere's room rings, and fades. Someone has left a message, and you'll want to listen to it. The office is just opposite where you found the Priory Ring, a little to the left.
Walk towards it, and then hide at the small gap to the left. Two guards will walk past, so stay in crouch position to avoid being detected. Once they're gone, go into the office.
Examine Sauniere's desk to hear the voice message. A sister has left a voice message, and it seems she's in grave danger. Examine the desk again. A statue of a knight seems to have been reposition, and his lance is pointing towards a map on the wall.
Before you check out the map, examine the top right drawer for a Small Bandage. Now, go to that map, and you'll find that it's the map of the Lourve. If the UV Light on the map to find a circle.
It's circling the room beside Sauniere's Office, which is the Restoration Room. Sophie commented that the room is locked, so you may want to lift her up to go through the air vent, which is to the left of the map. Do so, and she'll past through and open the path for you to enter the Restoration Room. Once you're here, go to the bottom left corner of the room from where you enter to find a First Aid Kit, hidden behind some tall paintings. Now, go to the top left corner to find a desk.
Examine it to find some notes on mixing enzymess. This is another secret item. To the right of this room is a table with enzymes on it.
If you've read the notes on mixing enzymes, you'll know how to solve this puzzle. Basically, just mix them in the following sequence: 1. One shot of Chitinase; 2. One shot of Dismutase; 3. One shot of Catalase. You'll get the Enzyme Beaker. Opposite the enzymes table are some crates with a yellow toolbox on it. Examine this area to find a Towel. Now, combine the Enzyme Beaker with the towel to form an Enzyme Towel.
To the left of the chemicals table, you'll find a dirty painting. Use the Enzyme Towel on the dirty painting for more clues. Along the way, you may have to fight a guard or two.
When you're back at the Mona Lisa Room, quickly go into stealth mode, and creep slowly on the left side of the room. This is because a guard will be patrolling on the right, so you won't want to end up being found. Beyond this room, note that there're two doorways on the right.
Creep to the left of the left doorway, and stay hidden. Two guards are behind these doorways, but they'll soon walk into the room where you are, and leave by the door that you came in from. Just beside the left doorway is a pole on the ground. Pick it up, and then continue walking until you reach the next room. Go down the stairs left or right, doesn't matter. Go into stealth mode again and approach the stairs in front to go up. Before you can go further, however, a guard will appear from behind the statue in front of you.
Quickly creep back to the left and hide. Tilt your camera angle so that you can see him, because he'll soon take a walk up the stairs to the left of the statue. Creep up the stairs, and then up the stairs that the guard walked up. Go up to him and stealth attack him with the pole. Then, go up to where you down the guard and examine the Hand of Nike display there.
You'll notice a hole on the front. Go back down the stairs, and down again to find yet another flight of stairs leading to the exit. Two guards will walk up though, so quickly hide using the left flight of stairs. Go up, and then come down from the right flight of stairs to find that the guards have separated. Sneak up to the guard here and finish him - if you still have the pole, use it. Now, go towards the exit to find the second guard here, with his back facing you.
Do the usual. Before you leave, check out the right of the exit to find a glowing symbol. Looks like there's another secret item here. Now, leave via the exit. You'll see a guard in front, but there's another one hidden behind the statue on the left.
I'd suggest you take them on here. After you defeat them, exit the final door to end the level. You'll begin in a bedroom. Notice the dead monk here, but he's of no use to you. Check out the table between the two beds to get a small bandage. Now, walk across to the opposite room.
You'll find the nun who called Sauniere earlier, but unfortunately, she's dead. Examine her body, paying close attention to her right hand. It seems to be pointing to the bed. So, stand beside the bed and follow the instructions on- screen X repeatedly, L and R down together to pull the bed away. A floor safe will be revealed, but you can only open it if you solve a slide puzzle.
There're symbols on this puzzle that make no sense to you at the moment, so we'll come back to this later. Examine the desk in this room to find another clue - Matthew Needless to say, the numbers "7" and "14" will come in useful later.
You can now leave this room and use the door on the right to access the balcony. There's another door opposite, so go through it to another room. Here, you'll find a Supply Shelf.
Examine it to find an Oil Can and a pair of Bolt Cutters. Return to the balcony, and then go back to the first area with the dead monk and nun. Go into the little area just opposite the door to the balcony.
Sister's Margarite's Room is to your right as you enter. Knock on it, and she'll give you some hints. Exit via the other door. Now, you'll find a monk showing his back to you. Sneak up to him and do a stealth attack on him. Once you dispose him, go straight until you find a Chappe Monument on the left wall.
Examine the symbols on the monument - they look vaguely familiar. Perhaps, you've seen it before? Anyway, note down the symbols if possible, but I know, it's a lot. Nevertheless, go back to the dead nun's room and examine the floor safe again. Yes, the symbols on the slide puzzle here are similar to the ones found on the Chappe Monument. Your aim is therefore to form the word "SION" in the middle row of the slide puzzle. I generally suck at this kind of puzzles reminds me of the one in Trace Memory!
Assmue that the location of the slides are numbered as followed: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 where 8 is an empty slot. Move the slides in the following sequence: 4, 3, 2, 6, 10 to solve this pizzle, and you'll be rewarded with the Bronze Slide. Notice that when you enter this area, there's actually a door to the left leading to a flight of stairs. I didn't mention it earlier since it wasn't important then, but now you should use the door at the end to access the Ground Floor.
Once in, go down another flight of stairs and turn right to reach a large area. This area has several "stations" on the walls that are numbers I to XIV. Each station describes the events leading up to and beyond the cruxification of Jesus Christ.
Each station also has a Station Shell at the bottom. So, I'd suggest you take them out first. The first monk is right in front of you when you enter this area. Sneak up towards him - somewhere close to him, on the left, there's a pole that you can use - and stealth attack him to death. A statue with a cross in this area has a Large Bandage for you if you need it. Now, go after the second monk. This one is somewhere in the room, so just go around looking for him.
Try taking him out in stealth mode as well, but even if you don't, you should be quite good with the combat system now to defeat him. Once done, you can go around checking out the stations. Along the way, you'll find many secrets.
I'll list them in order: 1. Read it to find out about a date, 11th April. Now, examine the Roseline Piacard on the ground. You'll have to solve the puzzle here by inputing a date. Well, you've the date, don't you? On the left dial, rotate it to "Aprilis". On the right dial, rotate it to "XI". A platform will rise up nearby, and you can pick up a Station of Cross Statue of Jesus carrying the Cross from it. Take it, and return to the dead nun's room.
Use the key on the Armoire, and you'll find another Station of the Cross Statue, this one with Jesus lying in his tomb. Return to the room with stations after this. Take it. Examine it, but you've no way to unlock it at the moment.
A door beside station VII is locked. Use the pair of Bolt Cutters on it. Go through it to reach the Church's Organ. First, pick up the Large Bandage to the left of the organ. Then, check out the Organ Clock Controls to the right of it.
You'll have to put in a correct time, and if you remember Matthew , you'll do well to turn the time to For the effort, you'll get the Copper Slide. Go back to the stations room. Once you return, two monks greet you. Dispose them. A candlestick is nearby stations V and VI if you want a weapon to use. Otherwise, just do the normal.
Now, Matthew has another use here. Go throgh the grate. You're now in an ancient tomb kind of area. Check out the crates to your right for "Da Vinci's Ornithopter", a secret item.
Now, head left to find a table with three lanterns on it. Before reaching this table, there's also a Large Bandage on the left side.
Go behind the table to examine it. Notice the Oil Valve here, which means you can use the Oil Can you found earlier on it. Next, open all the lanterns. More Special Features Do you like video games more now or sometime in the past? I enjoyed video games much more in the past. Games are the best they've ever been! View Poll History. Follow cheatcc. Top Stories. Use the trap door to enter the lower level where you can view concept art for The Da Vinci Code.
You can also use the rotating solar system model, which is where the globe was, and play music from the game. Actively scan device characteristics for identification.
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